Wir stellen euch die 12 besten Strategiespiele in , die einen Multiplayer besitzen, vor. Die meisten der Strategie-Games sind für den PC, aber es gibt auch. In jedem Fall sind strategisches und taktisches Geschick gefragt und gefordert, wenn du in einem Strategie-Game als Sieger vom Platz gehen willst. Oxygen Not Included - Wertung:
Top PC-Strategiespiele: Die besten Simulationen für PC-StrategenGears Tactics - Wertung: Welches die besten Aufbauspiele sind; Welche Klassiker ihr nicht verpassen dürft; Für wen die Spiele geeignet sind. Während manche das. Anno - Wertung:
Games Strategie Crusader Kings 2 VideoAncient Cities - First Look at New Hardcore Survival City Building Strategy Game Release Trailer
It needs fairly advanced hardware to work correctly and is so demanding with the CPU that its benchmark is used to measure the power of the processors.
It was the first game developed for DirectX 12, so it juices out high-end hardware. Now, what is it? It is a combat strategy, mainly, that encourages us to develop large-scale combat, with hundreds of units on screen, creating a brutal action.
StarCraft is one of the mythical sagas of PC strategy. In fact, if we ask for a mythical company in the strategy, Blizzard would be one of them, since they have two exponents that helped define the genre and, in addition, have a lot of presence in sports electronic as well.
StarCraft II is the sequel of StarCraft, a strategy game that bases its approach on three races, all very well differentiated, but at the same time perfectly balanced, that face on the battlefield.
Visually it is spectacular, although it adapts wonderfully to all types of equipment, and in addition to a very complete competitive multiplayer mode, and not only that even it also has a story mode as well one for each race which is designed very careful at the narrative level.
The Company of Heroes saga is a delight for users who love this contest since everything is faithfully represented, from the battlefields, which are deformed with the impact of projectiles, to some dynamics and units.
Moreover, there are armored vehicles that work with fuel and heavy units that allow us to overcome the enemies.
We can shelter units in abandoned houses so that they can shoot from a safe place and, in short, create strategies using the terrain.
Now comes one of the strongholds of the PC strategy games, a mythical game which is still very much loved by many PC users.
The Age of Empires saga, although it is not at its best, is one of the titles that helped to define the genre of the strategy in real time, and in this HD edition, we will find the best of the genre.
Base construction, obtaining resources, population control and creation of units to fight are the foundations of this saga, and not only that even this also allows us to enjoy 18 civilizations, each with its unique units.
This HD edition features the original game, of course, Age of Empires. Each game has multiple campaigns for one player, but we also have free play in skirmishes or online.
Basically, it is an old game, which still has its fame constant, so, if you have a PC, then you should try this best strategy game for the PC of all time.
We continue with more Warhammer but in a totally different genre. From the strategy of management and combat in real time with bases and heroes, we move on to the strategy that focuses on diplomacy and pure and simple combat on a large scale, with hundreds of units on screen.
The Total War saga is well known in PC, and one of the mythical ones within the strategy, and this game with Warhammer units, based on the Warhammer Fantasy Battle table game, and is one of the best that we can find in compatible games.
At the beginning it can destroy, since we have before us a title that is based on the control of battalions and in which the strategy passes by where to locate the units and how to move them across the playing field, seeking to corner the enemy.
Each race has its own units, they are all different from each other and it is necessary to adapt to the complex battle system, but once we have it controlled, we feel like a true general.
This is the third version of the Warcraft saga, and in this part, in addition to the three-dimensional engine, we had the opportunity to play with the heroes as well.
Basically, it is a game in which we must collect and build in order to create troops, but in each mission there is a hero, or series of heroes, that allows us to drive ourselves crazy for enemies, as these heroes go evolving and teasing with the RPG to be able to obtain and equip objects and use skills.
It has enough races and a campaign for each one of them and the important thing is that to be able to enjoy this campaign it has the online mode as well.
Undoubtedly, it is one of the best strategy games for the PC. There are bases, resources to collect and units to train to fight. We have online, skirmish mode and three campaigns with, again, a very good story.
Moreover, the remake of this game in HD simply gives it a second life to this game in which the model of the characters looks more better than ever and for this, we should thank the resolution of up to 4K.
The graphics engine is spectacular, and the level of strategy is quite deep, since we have all kinds of units at our end, allowing us to create the most entertaining matches.
You need to prepare for winter carefully, but if you tech up using 'lore' you might have better warm weather gear than your enemies, giving you a strategic advantage.
Skip through the dull story, enjoy the well-designed campaign missions and then start the real fight in the skirmish mode.
Mechanically, Homeworld is a phenomenal three-dimensional strategy game, among the first to successfully detach the RTS from a single plane. If you liked the Battlestar Galactica reboot, you should play this.
The different factions are so distinct, and have more personality than they did in the original game—hence Soviet squids and Allied dolphins. They found the right tonal balance between self-awareness and sincerity in the cutscenes, as well—they're played for laughs, but still entertain and engage.
Homeworld: Deserts of Kharak sounded almost sacrilegious at first. Over a decade since the last Homeworld game, it was going to take a game remembered for its spaceships and 3D movement and turn it into a ground-based RTS with tanks?
And it was a prequel? Yet in spite of all the ways this could have gone horribly wrong, Deserts of Kharak succeeds on almost every count.
It's not only a terrific RTS that sets itself apart from the rest of the genre's recent games, but it's also an excellent Homeworld game that reinvents the series while also recapturing its magic.
Only Total War can compete with the scale of Supreme Commander 's real-time battles. In addition to being the preeminent competitive strategy game of the last decade, StarCraft 2 deserves credit for rethinking how a traditional RTS campaign is structured.
Heart of the Swarm is a good example of this, but the human-centric Wings of Liberty instalment is the place to start: an inventive adventure that mixes up the familiar formula at every stage.
Most notable today for being the point of origin for the entire MOBA genre, Warcraft III is also an inventive, ambitious strategy game in its own right, which took the genre beyond anonymous little sprites and into the realm of cinematic fantasy.
The pioneering inclusion of RPG elements in the form of heroes and neutral monsters adds a degree of unitspecific depth not present in its sci-fi stablemate, and the sprawling campaign delivers a fantasy story that—if not quite novel—is thorough and exciting in its execution.
Shame about Warcraft 3: Reforged , it's not-so-great remake. Some games would try to step away from the emotional aspect of a war that happened in living memory.
Not Company of Heroes. Age of Empires gave us the chance to encompass centuries of military progress in half-hour battles, but Rise of Nations does it better, and smartly introduces elements from turn-based strategy games like Civ.
When borders collide civs race through the ages and try to out-tech each other in a hidden war for influence, all while trying to deliver a knockout military blow with javelins and jets.
It was tempting to put the excellent first Dawn of War on the list, but the box-select, right-click to kill formula is well represented.
In combat you micromanage these empowered special forces, timing the flying attack of your Assault Marines and the sniping power of your Scouts with efficient heavy machine gun cover to undo the Ork hordes.
The co-operative Last Stand mode is also immense. Like an adaptation of the tabletop game crossed with the XCOM design template, BattleTech is a deep and complex turn-based game with an impressive campaign system.
You control a group of mercenaries, trying to keep the books balanced and upgrading your suite of mechwarriors and battlemechs in the game's strategy layer.
In battle, you target specific parts of enemy mechs, taking into account armor, angle, speed and the surrounding environment, then make difficult choices when the fight isn't going your way.
It can initially be overwhelming and it's undeniably a dense game, but if that's what you want from your strategy games or you love this universe, it's a great pick.
A beautifully designed, near-perfect slice of tactical mech action from the creators of FTL. Into the Breach challenges you to fend off waves of Vek monsters on eight-by-eight grids populated by tower blocks and a variety of sub objectives.
Civilian buildings provide power, which serves as a health bar for your campaign. Every time a civilian building takes a hit, you're a step closer to losing the war.
Once your power is depleted your team travels back through time to try and save the world again. It's challenging, bite-sized, and dynamic.
As you unlock new types of mechs and mech upgrades you gain inventive new ways to toy with your enemies. The game cleverly uses scarcity of opportunity to force you into difficult dilemmas.
At any one time you might have only six possible scan sites, while combat encounters are largely meted out by the game, but what you choose to do with this narrow range of options matters enormously.
You need to recruit new rookies; you need an engineer to build a comms facility that will let you contact more territories; you need alien alloys to upgrade your weapons.
You can probably only have one. In Sid Meier described games as "a series of interesting decisions. The War of the Chosen expansion brings even more welcome if frantic changes, like the endlessly chatty titular enemies, memorable nemeses who pop up at different intervals during the campaign with random strengths and weaknesses.
Sneaky tactics doesn't come in a slicker package than Invisible Inc. It's a sexy cyberpunk espionage romp blessed with so much tension that you'll be sweating buckets as you slink through corporate strongholds and try very hard to not get caught.
It's tricky, sometimes dauntingly so, but there's a chance you can fix your terrible mistakes by rewinding time, adding some welcome accessibility to the proceedings.
First, you manage stockpiles, and position missile sites, nuclear submarines and countermeasures in preparation for armageddon.
This organisation phase is an interesting strategic challenge in itself, but DEFCON is at its most effective when the missiles fly. Blooming blast sites are matched with casualty numbers as city after city experiences obliteration.
Once the dust has settled, victory is a mere technicality. Unity of Command was already the perfect entry point into the complex world of wargames, but Unity of Command 2 manages to maintain this while throwing in a host of new features.
It's a tactical puzzle, but a reactive one where you have the freedom to try lots of different solutions to its military conundrums.
Not just a great place to start, it's simply a brilliant wargame. Hearts of Iron 4 is a grand strategy wargame hybrid, as comfortable with logistics and precise battle plans as it is with diplomacy and sandboxy weirdness.
Want to conquer the world as a communist UK? Go for it. Maybe Germany will be knocked out of the war early, leaving Italy to run things. You can even keep things going for as long as you want, leading to a WW2 that continues into the '50s or '60s.
With expansions, it's fleshed out naval battles, espionage and other features so you have control over nearly every aspect of the war.
Normandy 44 takes the action back to World War 2 and tears France apart with its gargantuan battles. It's got explosive real-time fights, but with mind-boggling scale and additional complexities ranging from suppression mechanics to morale and shock tactics.
The sequel, Steel Division 2 , brings with it some improvements, but unfortunately the singleplayer experience isn't really up to snuff. In multiplayer, though, it's pretty great.
And if the World War 2 setting isn't your cup of tea, the older Wargame series still represents some of the best of both RTS and wargaming, so they're absolutely worth taking for a spin.
We're always updating this list, and below are a few upcoming games that we're hoping we'll eventually be able to include.
These are the strategy games we're most looking forward to, so check out what you should be keeping an eye on. After eight years of updating and expanding Crusader Kings 2, Paradox is finally making a sequel.
Crusader Kings 3 is expected to have almost all of its predecessor's systems, but on a greatly expanded map that's four times larger, and with a greater focus on roleplaying.
The stories of idiot nobles, families assassinating each other and romances with horses made CK2 such a singular strategy game, and leaning into these emergent character-driven narratives even more can only be a good thing.
This time, it's even using a character progression system that would look right at home in a traditional RPG. Characters can work their way down different lifestyle trees, unlocking perks that further specialise them and give them new abilities.
Even the dynasties themselves can level up and gain helpful boons. But Paradox says it won't be shedding any of its grand strategy elements, which it's also been tweaking and, in some cases, overhauling.
It's due out this year. Deserts of Kharak was fantastic, which is why you'll find it above, but who hasn't yearned for a true Homeworld sequel?
Blackbird Interactive's Homeworld 3 will have 3D combat with massive scale battles that let you control everything from tiny interceptors to massive motherships, just like you'd expect, as well as moving Homeworld's saga forward.
The studio still hasn't revealed much about the sequel, though its broad vision is to capture how the original games looked and played—something it even managed to do with Deserts of Kharak, despite being a ground-based RTS—but with "meaningful improvements.
It's still a long way off, though, with launch not expected until After years of working on its Endless series of games, the best of which you'll find on the list above, Amplitude has now turned its attention to a historical-themed 4X game.
Humankind is Amplitude's take on Civilization, featuring dynamic civilisations that are born from culture combos.
You might start out playing as the Hittites in the first era, and then pick Romans later on, and then throw the Germans into the mix down the line.
With new eras come new cultures that you can add to the melting pot, unlocking new culture-specific benefits.
It also expresses this through its cities, which grow throughout history, swallowing up the land around them. Some places will retain their historic attributes, like the older quarters of modern cities, while others areas will adapt as the eras progress.
You'll be able to start building your civilisation later this year. Some of our favourite strategy games have spawned enduring modding communities, keeping decade-old game alive with dramatic overhauls that continue to be updated long after the devs have moved on.
As well as celebrating the best strategy games, then, we also want to celebrate a few of our favourite strategy mods. Until Total War: Warhammer, we had to rely on mods to get our fantasy Total War kicks, but with mods as good as Third Age , that wasn't too much of a sacrifice.